CLARO
(LEVEL DESIGN)
Level design for the minimalistic logical game commissioned by the Superbright company.
Level design for the minimalistic logical game commissioned by the Superbright company.
Claro is a game that combines beautiful ZEN-style graphics with logical puzzles in the VR world. During the gameplay, the player’s task is to ensure that a tree is getting enough sunlight for it to grow. By manipulating environmental elements and sunlight reflecting mirrors in a smart way, you discover increasingly harder levels and the minimalistic world of wooden structures.
The game was developed as one of several titles accompanying the launch of Google Daydream VR goggles debuting in 2016. Our studio was responsible for designing the game levels and selected mechanics.